Shunting Rocketry
Electronics / Ematch Safety
By Phil Stein - L3, NAR# 78514, TRA# 9311
The information contained herein
is for informational purposes only. Because this is dangerous, the author
discourages trying to do any of this and assumes no responsibility for your
doing so. All rights reserved. Copyright 8/2003 Ariel
Systems, Inc.
The following describes the
reasons and methods for shunting your ematches.
In a word, it all boils down to Safety. Note – I will use the term
ematch to refer to anything that can be used to
ignite a powder charge. Although much of this information is applicable to
staging, it does not address that subject in adequate detail. Therefore, this
was written primarily for recovery electronics.
When a powder charge is exposed to
an ematch, there is the possibility that the
ematch will be accidentally ignited and thereby
blow the charge. The worst case consequences include loss of your rocket,
damage to property, personal injuries or even death.
Some causes for accidental
discharge that have been reported are:
Incorrectly installed batteries – Some altimeter manufacturers
specifically state that connecting a battery with reversed polarity WILL
ignite the attached ematches. Using keyed
connectors that prevent reversed polarity is highly recommended.
Malfunctioning electronics - May erroneously ignite
ematches. Some typical malfunctions include shorts caused by improper
mounting, ejection gunk causing a high resistance short between contacts in
the electronics or, the on board computer has lost it’s mind, or cracks in
components to small to see (these might be caused by a less than optimal
landing). These are a few I’m sure there are many others.
Static – Ematches are designed to ignite at
low current. That is a key difference between a plain igniter and an
ematch. Composite and PML Quantum airframes have
a tendency to generate a lot of static. Combine that with friction from a
parachute and you may ignite your match. In fact either
one by itself under certain conditions may ignite it both, increase the
chances. Low humidity also creates significantly more static than high
humidity.
Stray
RF – As the electronics we use evolve, more people are starting to
transmit telemetry data from their rockets. People have reported this as
triggering their ematches.
The
electronics erroneously detected a launch event -
·
The rocket has to be removed from the rail. It was still
armed. When reoriented from a vertical to horizontal position. This is
especially likely to happen with electronics that use a MAD, or a G Switch
but, can happen with anything.
·
The rocket had to be removed from the rail. It was still
armed. The electronics were set to use a break wire to detect launch. The
break wire gets broken.
·
Disassembly of the rocket while armed – Pulling two sections of
airframe apart or removing the electronics bay from an airframe is likely to
cause an air pressure change to be detected by an altimeter. Having your hand
over your vent holes when disassembling your rocket will also do this. This
is typically interpreted by the electronics as a launch event.
·
An armed rocket is dropped on the ground or, let slam into a
standoff on the launch pad. Either of these will cause G’s to be detected.
·
A strong wind blowing past the vent holes.
Our
electronics are designed to ignite ematches
following the detection of a launch event.
So how do we protect ourselves?
-
Test all electronics before
attempting to use them.
-
Read and understand the manual for
your electronics from front to back. If you don’t understand something, ask
someone. I have never found anyone unwilling to help when I’ve had a
question. Remember no question is stupid.
-
Make the ability to remove power
from your armed rocket a design consideration.
-
Make the ability to shunt the
ematches on your armed rocket a design
consideration.
-
Test your
ematches without a charge, before placing it in the rocket. This is
so that you know it’s good before going to the trouble of placing it in the
rocket.
-
Test you igniter again when doing
your prep before placing it in close proximity to your charge. This should
allow you to know with a high degree of confidence that you have not damaged
the ematch during installation and connection.
Ematches are very fragile once the protective
shield is moved away from the head. Testing at this point is best performed
by your electronics.
-
Shunt the leads of the
ematch before placing it in close proximity to a
charge. (For the purposes of this article, shunting is providing a path to
allow undesired electrical charges to be dissipated through the shunt
without going through the igniter.) The shunt should be easily removed once
the rocket is on the pad. It should also be easy to reinstall the shunt
without disassembling the rocket.
-
Once the leads are shunted and you
are ready to insert the ematch into the charge.
Wear eye protection when working with charges. Before doing this, check the
area for anything that may cause premature ignition of the charge. Examples
–smokers, transmitters or, objects that are likely to generate static. Once
this has been done, complete your prep. Remember
ematches are designed specifically for low current ignition.
-
I prefer to RSO check rockets
before the charge is installed. This isn’t always practical. If that’s not
practical make sure the RSO knows there are charges installed so he can take
proper precautions. Have your shunts installed before going to the RSO. Do
not bring an armed rocket to the RSO. Keep the rocket pointed up.
-
You should only arm a rocket with
changes at the pad or a specially designated area.
-
Once out at the pad –
-
Do not remove shunts until the
rocket is upright.
-
Warn everyone in the area when
you are about to arm. They should stay clear when you are about to remove
the shunt and arm the electronics.
-
Be aware of people at nearby pads
before arming. If, in your judgment, it’s warranted, ask them to clear
the area when you arm and remove shunts.
-
Wear safety goggles when removing
shunts and arming.
-
If you can not be standing on the
ground when arming or removing shunts, be sure that what you are standing
on is solid and will remain stable when arming electronics. Make sure it
will remain stable if you get startled by premature ignition of a charge.
-
Immediately after arming or
removing shunts, quickly get away from the rocket. Wait a full minute
before approaching the rocket again. Often, undesired ignition of charges
will not happen immediately. Do not allow your launch crew to get close
until you are satisfied that everything is safe. After a minute, approach
the rocket and check for continuity on your ematches.
-
Once your rocket is armed, there
should be no motion until liftoff. If you must move it on a standoff or
make other adjustments, shunt the ematches
before doing so.
Other considerations for
success:
-
Make and use a checklist. There
are too many details that can be omitted.
-
Avoid distractions. Take a quick
inventory or your mental state as you prep. If you feel you are getting to
many distractions, you may have to request that some of the distracters give
you some room to work without distraction. Most people will understand that
it is not the time for you to be distracted. Hunger, thirst or other
physical discomfort are also distractions. Do what is necessary to remove
these distractions.
-
Label all of your switches and
connections. This will help ensure that everything you check off on your
check list was done right.
-
Ematches
usually utilize solid copper wire. When stripping the insulation from the
wire, be sure not to nick it. Nicks in wires cause them to break very
easily. If you nick the wire cut it off and try again. Also, repetitive
bending in the same spot will make the wire break easily. Be careful!!
-
Only use ematches that are designed
to be used with electronics. Most electronics do not put out an
adequate amount of current to use with regular igniters.
-
Do not use Xmas Tree Bulbs.
They may be ok for ground testing but, the filament doesn't always hold up
to the stress of a regular flight. $1.50 isn't a bad investment
compared to the time and money put into building a rocket.

Functional schematic of a typical
shunting circuit.